so i hear.
Btw solved my fps problem - anyone reading this, dont have program check for camera pick except on mouseclick, or however you deside to activate something that relies on camerapick.
It hogs FPS, turns it into SPF
I changed part of the above code, put the amendment below, is just the first 10ish lines.
Btw solved my fps problem - anyone reading this, dont have program check for camera pick except on mouseclick, or however you deside to activate something that relies on camerapick.
It hogs FPS, turns it into SPF
I changed part of the above code, put the amendment below, is just the first 10ish lines.
if MouseLeft if CameraPick( Camera , MouseX(), MouseY() ) = more\doorgfx If more\opening = False And more\open = False And more\closing = False And EntityDistance( playerbox , more\doorgfx ) < more\distance# more\delaytime = Millisecs() : more\opening = true : more\open = False : more\closing = False EndIf If more\opening = False And more\open = True And more\closing = False And EntityDistance( playerbox , more\doorgfx ) < more\distance# more\open = False : more\opening = False : more\closing = True EndIf endif endif