Animating Doors and similar

Blitz3D Forums/Blitz3D Programming/Animating Doors and similar

Yes I do, but you seem to have it well covered.

I think the ideal situation would be a code-structure where it was fairly easy to add new doors via a call -
AddDoor(mesh$, x,y,z, behaviour, distance) etc
- even if you had to preset say max 10 doors to create the type-structure.