fredborg:
"Well, (un)fortunately 3D graphics and reality are two very different things. The way I described is how it works in 3dsmax (and in marks demo), and probably any major 3D package."
I understand that, but that doesn't mean that that is the right way of doing things. If you can do it in a way which looks more realistic and still allows you to do it the ugly way if you want to, why not do that, if there is no performance hit for doing so?
"Well, (un)fortunately 3D graphics and reality are two very different things. The way I described is how it works in 3dsmax (and in marks demo), and probably any major 3D package."
I understand that, but that doesn't mean that that is the right way of doing things. If you can do it in a way which looks more realistic and still allows you to do it the ugly way if you want to, why not do that, if there is no performance hit for doing so?