Featires of your dream 3d engine?

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But at the same time Warren, don't you find it hampens all round creativity fx wise?
I mean with shaders you have the amazing ability to literally code any sort of material effect you can imagine,
Now, if you build a pipeline that is tool-centric(And a tool that is wysiwyg based), surely this suffers as a result?

You're basically taking away a fine pencil and replacing it with a ink stamp.