Font commands

BlitzMax Forums/BlitzMax Beginners Area/Font commands

Have a look in the Max2D module there you will find:

LoadImageFont - MAX equiv of LoadFont
SetImageFont - MAX equiv of SetFont

You can draw an unfilled rect or oval by using,
SetGraphicsDriver GLMax2DDriver()
Graphics 1024,768

glpolygonmode(GL_BACK,GL_LINE)
DrawRect 128,128,256,256 ' or oval