it'll probably be faster to roll your own, since wireframe is really slow in gl usually.
(In retrospect, you probably could have coded that yourself without my help.)
function ORect( x,y,width,height ) line x,y,x+width,y line x+width,y,x+width,y+height line x,y+height,x+width,y+height line x,y,x,y+height end function
(In retrospect, you probably could have coded that yourself without my help.)