Silence detection

BlitzMax Forums/BlitzMax Programming/Silence detection

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Hi all

I want to implement a simple lip-sync system, so I need to detect the silence in an audio file, I mean, if I have an audio file with a voice saying "Hello, my name is David", I need to know that my player character will be talking while the "Hello" word is playing, and after that, my player character will stay quiet until the next word "my" and so on.

Any ideas on how to do that?

Thanks in advance and sorry for my english,
Banky