You'll need a *very* grunty setup with a decent GL driver to run this...
AppTest For:Windows
I shouldn't really be showing this, but I reckon it rocks too hard not to show!
* D - toggle diffuse
* G - toggle geometry
* S - toggle specular
* I - toggle self illumin
* V - toggle shadow volumes
It's still early days for Max3D, but I like where it's going. Realtime rendering is becoming so close to offline rendering in quality it's spooky...(deja voodoo - sure I said this in b3d worklog years ago!)
AppTest For:Windows
I shouldn't really be showing this, but I reckon it rocks too hard not to show!
* D - toggle diffuse
* G - toggle geometry
* S - toggle specular
* I - toggle self illumin
* V - toggle shadow volumes
It's still early days for Max3D, but I like where it's going. Realtime rendering is becoming so close to offline rendering in quality it's spooky...(deja voodoo - sure I said this in b3d worklog years ago!)