Featires of your dream 3d engine?

BlitzMax Forums/BlitzMax Programming/Featires of your dream 3d engine?

Support of shader tools would be a must have in my next engine. ATIS Rendermonkey has OpenGL Support.
Coding usefull shader effects from scratch is NOT fun.

By the way, the only usefull shader tool i have found has been bought by activision shortly after release.
Why compete with mark, if the world needs tools to create shader effects?:D

Good Terrain support would be a must have too.
That ugly stretched texture thingie in B3D is so frightening.

Engine developed with Max/Maya in mind.
Its a little sad if you first have to wait for "pudding's" next cool tool.