JV-ODE Physics Thread 2

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 2

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I've now managed to optimize the wrapper without any side-effects.

I'll release another update in a few days, with a new smaller dll.

I may also add some 'all-in-one' functions to the include file, things like...
CreateODEBox(space,px#,py#,pz#,rx#,ry#,rz#,sx#,sy#,sz#,mass#)
...that kind of thing. Any suggestions on this?