Featires of your dream 3d engine?

BlitzMax Forums/BlitzMax Programming/Featires of your dream 3d engine?

Jfk, while Vivid2.0 will certainly share some design points of b3d('Cos it's my fav 3d engine too really.) it'll be entirely oop based, mostly.
Though i suppose it wouldn't be hard to do a b3d style wrapper of it's functionality?

Evak, problem is fx is really a directx thing as far as I'm aware. Plus glsl is a really nice easy to use shader system(Compared to CG at least, which was a bloody multi-.dll infested nightmare of a set up...PS3 is teh doomed(i feel cheap...))
but dds, is more likely. got a link for that dds loader?