Converting a matrix back to euler angles?

BlitzMax Forums/BlitzMax Programming/Converting a matrix back to euler angles?

Thanks Papa. (Papa get a grisham? - AD fans only.)

Tbh I've not done any maths related coding on vivid2.0 for the last few days. Been busy coding shader/visualizer stuff. But that's all coming together :)

I'll post any code here I get that works 100% for you in return btw.