Thanks No Enemies that means the MAV(s) are cornered to just two lines. The two lines extract a resource in this case a texture, but the two lines are identical to the previous extractions (apart from filenames of course)
So this MUST mean there is something wrong with the packing .dll (doing strange things with memory), I'm using PackMachine by Pavel Merenkov, anyone had any problems with it?
So this MUST mean there is something wrong with the packing .dll (doing strange things with memory), I'm using PackMachine by Pavel Merenkov, anyone had any problems with it?