Tokamak Physics Thread 5

Blitz3D Forums/Blitz3D Userlibs/Tokamak Physics Thread 5

Pickles: that's cool. Is there any way you could release the convex hull construction stuff as a Blitz3D library? I'd be much more interested in Blitz3D source code, to use with my existing editor. I'm willing to pay money for source code such as this (though I can't afford to pay too much). I definately want my Cubix3D map editor workable with Tokamak.