Tile Animation

BlitzPlus Forums/BlitzPlus Programming/Tile Animation

I'm writing a Map Editor and the time has come to implement animated tiles.

Maps are currently stored as DataBanks, while tiles are basically a strip of 256 32x32 tiles.

My Editor allows maps of 8 layers, with 8 different tilesets (each layer can use a different tileset).

Any suggestions as to the best way to approach the storage of animations, and the actual system for animating the tiles?