http://www.blitzcoder.com/cgi-bin/ubb-cgi/postdisplay.cgi?forum=Forum4&topic=000352
http://www.blitzbasic.co.nz/Community/posts.php?topic=36648
Additionally, you should propably consider using dual pass rendering like suggested in the second link, as it will give you truely astonishing camerarange.
Andy
http://www.blitzbasic.co.nz/Community/posts.php?topic=36648
Additionally, you should propably consider using dual pass rendering like suggested in the second link, as it will give you truely astonishing camerarange.
Andy