Off screen targert pointer

Blitz3D Forums/Blitz3D Programming/Off screen targert pointer

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Not quite what i'm after as it doesn't work when the object goes out of view, and cameraproject will just return 0's if the object is truely behind the camera (more than 90 degrees).
Either that or I'm not following the example properly.

Anyway, I'll keep playing i'm sure i'll work out something sooner or later :)