oh so thats what messes with bglDrawText ....

BlitzMax Forums/BlitzMax Programming/oh so thats what messes with bglDrawText ....

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for ages I couldnt figure out why it was
displaying in seemingly random colours

basically the currently bound texture effects bglDrawText
glDisable(GL_TEXTURE_2D)
bglDrawText ....
glEnable(GL_TEXTURE_2D)

for all those who sometimes miss the obvious like me...