Textures with 2048x2048

Blitz3D Forums/Blitz3D Programming/Textures with 2048x2048

hmm, i have get the size of Texture in Game with Texturwidth/heigth and the Result ist: 2048x2048
However on Terrain like a size of 512x512. Same size like Lightmap(512x512),Mask (512x512). But why ?

Terrein Highmap: 1024x1024 Scaled: 32x32
Mask Texture: 512x512 Scaled: 512x512
Lightmap Texture: 512x512 Scaled: 512x512
BIG Landscape TEXTURE: 2048x2048 Scaled: 128x128 (no working, but ?? Result: Tiled Big Texture)
One Scaling to 512x512 is working, but the Texture Quality is very bad ! And Scale to 512x512 ?? but ? My Texture is 2048x2048 and must be scaling to 128x128 or ??