yeah, pipeline lets you place occluder obscurer primitives in max which occlude everything who's bounding box is hiden by the obscurer.
At one time I was thinking of using the Xrefs pipeline extension for streaming scenes and objects off of the HD. Blitz3D is too slow, but might be possible with blitzmax if a bmax port of the extensions is ever made.
At one time I was thinking of using the Xrefs pipeline extension for streaming scenes and objects off of the HD. Blitz3D is too slow, but might be possible with blitzmax if a bmax port of the extensions is ever made.