JV-ODE Physics Thread 2

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 2

Smart thinking Rhyolite! That fixes the trouble with Cylinders passing through my shelf. They still bounce crazily though.

On more testing, using

. dMassSetCylinder(v,obj\mat\density,X, radius,length)

where X = 0 causes the cylinders to pass through the shelf. Using X = 1 solves that. Mass obviously has some impact on collision responses. I think I really need one fo the experts to provide example 'different materials + objects' collision code before I can determine what works and what
doesn't. Just please be sure to add cylinders Wayne/VIP3R/et al!!