Smart thinking Rhyolite! That fixes the trouble with Cylinders passing through my shelf. They still bounce crazily though.
On more testing, using
. dMassSetCylinder(v,obj\mat\density,X, radius,length)
where X = 0 causes the cylinders to pass through the shelf. Using X = 1 solves that. Mass obviously has some impact on collision responses. I think I really need one fo the experts to provide example 'different materials + objects' collision code before I can determine what works and what
doesn't. Just please be sure to add cylinders Wayne/VIP3R/et al!!
On more testing, using
. dMassSetCylinder(v,obj\mat\density,X, radius,length)
where X = 0 causes the cylinders to pass through the shelf. Using X = 1 solves that. Mass obviously has some impact on collision responses. I think I really need one fo the experts to provide example 'different materials + objects' collision code before I can determine what works and what
doesn't. Just please be sure to add cylinders Wayne/VIP3R/et al!!