I've converted a model to b3d which seems to have solved the texturing problem.
When I load the 3ds models into Milkshape, some of the child objects are displaced (e.g. the turret is floating above the body) - I guess this is either a problem with Milkshape or the models themselves, but a bit of tweeking and exporting to b3d should solve some of my problems :-)
When I have sorted this out I can get back to the original problem but one thing at a time...
When I load the 3ds models into Milkshape, some of the child objects are displaced (e.g. the turret is floating above the body) - I guess this is either a problem with Milkshape or the models themselves, but a bit of tweeking and exporting to b3d should solve some of my problems :-)
When I have sorted this out I can get back to the original problem but one thing at a time...