Hi Rhy,
Framerates will drop using WPF with multiple shadows and larger areas plus I want softshadows which would involve a bit more math using a fill routine.
I'll check whether I can do what I want with SpriteCandy or NSpritePro. I'll be using those for the lightblend and shadeblend required anyway.
Thanks for your help
Framerates will drop using WPF with multiple shadows and larger areas plus I want softshadows which would involve a bit more math using a fill routine.
I'll check whether I can do what I want with SpriteCandy or NSpritePro. I'll be using those for the lightblend and shadeblend required anyway.
Thanks for your help