Network trouble :)

Blitz3D Forums/Blitz3D Programming/Network trouble :)

If you need the features of TCP (reliable msg) I would recommend you use it! It is fast enought (obviously depending or you design) and if you have previous experience with it I see no reason to revert to UDP for sole speed.

Do you design for internet play through 56k modems or people with fair connections or even LAN?

Run a simple test. I assume it should work good unless you need exceptional speed over bad connections (like the internet could cause)