Sweet. I too had started a 3d engine in Max, using terrabits code as a base, then adding key features that i myself needed.
i failed when it came to collisions :( oh.. And it doesnt compile anymore..since about 0.4 or 0.5...
SO , Thats the reason alot of people went back to b3d- So, i have alot of respect for someone who gets an engine this far through. Its more use than nothing :)
i failed when it came to collisions :( oh.. And it doesnt compile anymore..since about 0.4 or 0.5...
SO , Thats the reason alot of people went back to b3d- So, i have alot of respect for someone who gets an engine this far through. Its more use than nothing :)