[K]ODE Physics Editor (thread 2)

Blitz3D Forums/Blitz3D Userlibs/[K]ODE Physics Editor (thread 2)

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Doh! Yes, your absolutly right KuRiX - I don't think I got enough sleep last night (or maybe I went too bed too early and got too much sleep)!!??!!

I would usualy just create a GEOM on its own and not use the automated box thing at all for a static object. Hehe, oh well, think of it as an introduction to joints ;)

Rhy