Thanks Guys, the hierarchy method sounds a lot simpler but I know the resulting model will show joints compared to a boned system which will bend. Because this is the first thing I have ever wrote in Blitz3d, I think I will stick to hierarchy untill I feel a bit more confident. (thanks for the info Vorderman, I'll print this off for future ref)
a = 2005
b = rnd(0,5)
c = a+b
Print "WATCH THIS SPACE FOR THE AMAZING RAGDOLL EDITOR, DUE " + c
WaitKey()
Paul
a = 2005
b = rnd(0,5)
c = a+b
Print "WATCH THIS SPACE FOR THE AMAZING RAGDOLL EDITOR, DUE " + c
WaitKey()
Paul