for what purpose?
Terabit wrote a loader that will read a .b3d file and display it using OpenGL. Mark is most likely working on a loader for the MAX3D module due out in a few months. the question becomes, do you want to write an 'unoptimized' loader or wait a few months for a BRL one.
I would wait and work on other aspects of your app
Terabit wrote a loader that will read a .b3d file and display it using OpenGL. Mark is most likely working on a loader for the MAX3D module due out in a few months. the question becomes, do you want to write an 'unoptimized' loader or wait a few months for a BRL one.
I would wait and work on other aspects of your app