Neomancer - I've tried your suggestion of countChildren and I have discovered a new problem. Now this might be related to my original problem, or it might just be that I don't understand enough about 3d models ;)
The models are .3ds files which I have purchased. Looking at them in Milkshape I can see that there are 2 groups - body & turret - I would assume that the turret would be a child object of body, but Blitz does not detect any children when I do countChildren.
Like I said, a lot of this 3D stuff is new to me, so is this just my lack of knowledge or is it a problem with the models? I will need to sort out this child problem since I want the turrets to turn independantly to the body.
Mr Picklesworth - yes, I've tried using cubes instead of the models and it works fine!
The models are .3ds files which I have purchased. Looking at them in Milkshape I can see that there are 2 groups - body & turret - I would assume that the turret would be a child object of body, but Blitz does not detect any children when I do countChildren.
Like I said, a lot of this 3D stuff is new to me, so is this just my lack of knowledge or is it a problem with the models? I will need to sort out this child problem since I want the turrets to turn independantly to the body.
Mr Picklesworth - yes, I've tried using cubes instead of the models and it works fine!