[K]ODE Physics Editor (thread 2)

Blitz3D Forums/Blitz3D Userlibs/[K]ODE Physics Editor (thread 2)

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because although there is no potential check for wheels collisions, their bounding boxes are checked anyway!


Thats exactly what i meant where i wrote "...no potential for the wheels of the same car to collide with other wheels in the same space-" :)