any way to speed up drawing a masked pixmap?

BlitzMax Forums/BlitzMax Beginners Area/any way to speed up drawing a masked pixmap?

i want to "damage" the pixmap (think scorched earth) and draw it over a background. i will try to convert it into an image but i can't imagine that it would make it any faster.

nothing is stopping me from using grabimage or grabpixmap, i am using grabpixmap. i can't understand why grabimage does not has a width and height argument.