Issue with cyclic Import statements

BlitzMax Forums/BlitzMax Programming/Issue with cyclic Import statements

No it is not, TMax2DGraphicsDriver (g) is definitely a creator.

And your way of interfaces can be done with a little more work of "inbetween classes" if you have "a extends b implements i" you would just create a class x which is similar to be but extends i

its actually not really hard, just a little more work ...
everything else does not work due to missing multi-inheritance. otherwise it would be no problem with extending of real and abstract (interface) types

I know where single inheritence ends up here, was facing this problems with my little physics fun game that I will show somewhen in the near future ...