IGlass gui for blitzmax

BlitzMax Forums/BlitzMax Programming/IGlass gui for blitzmax

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Hi, I've got my copy of IGlass now and I'm just starting to play with it.

I noticed an odditie not sure if it's IGlass or BlitzMax related?

In effect I'm building a tile map as a background and, although I could overlay the GUI I couldn't seem to get the tiled background to appear...

However when I ....

Render Loop
Cls
SetColor(White) 'This allows the backgound to display
Draw Background
IGL_RefreshGUI()
End Render Loop

... Added a SetColor element the tiles appeared!

Not sure if it's a bug or a feature ;o)!

IGlass is cool!