Hi, I've got my copy of IGlass now and I'm just starting to play with it.
I noticed an odditie not sure if it's IGlass or BlitzMax related?
In effect I'm building a tile map as a background and, although I could overlay the GUI I couldn't seem to get the tiled background to appear...
However when I ....
Render Loop
Cls
SetColor(White) 'This allows the backgound to display
Draw Background
IGL_RefreshGUI()
End Render Loop
... Added a SetColor element the tiles appeared!
Not sure if it's a bug or a feature ;o)!
IGlass is cool!
I noticed an odditie not sure if it's IGlass or BlitzMax related?
In effect I'm building a tile map as a background and, although I could overlay the GUI I couldn't seem to get the tiled background to appear...
However when I ....
Render Loop
Cls
SetColor(White) 'This allows the backgound to display
Draw Background
IGL_RefreshGUI()
End Render Loop
... Added a SetColor element the tiles appeared!
Not sure if it's a bug or a feature ;o)!
IGlass is cool!