Mustang mentioned that 2000 polys per surface is what current Video cards are optimised to handle. Could he, or anyone else, give an estimate of what value would apply to an older card like a Geforce 2 (MX)? Purely out of self interest as that is the card I am using and would like to get an idea for what it should be able to handle as well as how to organise my media for games I make to run on my own PC.