What kind of array thing?

BlitzMax Forums/BlitzMax Programming/What kind of array thing?

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This is for a particle engine - the memory accesses need to be really fast and minimal.


I really don't think you need to worry about the cost of dereferencing a pointer. It is absolutely minimal in comparison to the costs of whatever else your program might be doing. Have a look at the code for some of the BlitzMAX functions, and you'll see how much goes on for even some of the simple calls.