Well, when loading using animmesh i get a surface occlusion system, which is very good. But i have 2 questions:
- How can i apply a lightmap when loading with animmesh? (i think i can't, perhaps with prerrendered textures...)
- Any other slowdown or problem relative to loadanimmesh?
- How can i apply a lightmap when loading with animmesh? (i think i can't, perhaps with prerrendered textures...)
- Any other slowdown or problem relative to loadanimmesh?