gl + max 2d mix issue

BlitzMax Forums/BlitzMax Programming/gl + max 2d mix issue

im sure this worked before, but now you cant seem to draw any raw gl stuff after you draw an image

eg.

drawimage pie,x,y

glbegin(gl_points)
glvertex2f(100,100)
glend()


thats a basic example just to show what i mean, any fix?