unfortunately its not as easy as it seems, there are many more things to consider like motherboard bottlenecks, drivers, ram in the machine, processor speed.
For example: a GF2 on a 500Mhz processor will not be as good as a GF2 on a 1Ghz processor
Unfortunately writing for specs is a pink elephant, its easier to write the complete game then add switches to turn off effects that are 100% needed but make the game look nicer. That should allow it to run on lower specs machines.
For example: a GF2 on a 500Mhz processor will not be as good as a GF2 on a 1Ghz processor
Unfortunately writing for specs is a pink elephant, its easier to write the complete game then add switches to turn off effects that are 100% needed but make the game look nicer. That should allow it to run on lower specs machines.