TNet - Network test

BlitzMax Forums/BlitzMax Programming/TNet - Network test

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TNet is a Multiplayer Game Library for BlitzMax. I've gotten some trouble with speed when it comes to packing/unpacking. Please test this debug chat and see if you get a good send/recv speed and framerate.

You can Host or Join a game. If you host you can choose the packet size and send frequenzy. Join by entering a blank IP. (Current Server is set as Default)

Server is up. Try to connect and chat. I'll have it up for a couple of hours now.


Server is behind a Router, but it seems to work anyway.

TEST OFFLINE

Please post your ping to Server and if you get a low FPS. Leave does not work so everyong in the ClientList does not need to be online.