Accessing user defined types

BlitzMax Forums/BlitzMax Beginners Area/Accessing user defined types

I'm not sure I understand you but...

Type TTile
	
	Field type:Int
	
	'...
EndType

Type TVehicle
	
	'...
	
	Method move(tileType:Int)
		
		If tileType <> 1 Then
			
			'Move...
		EndIf
	EndMethod
EndType

'...

Local tile:TTile	= New TTile
Local vehicle:TVechicle	= New TVechicle

'...

vechicle.move(tile.type)

'...




Nicolas.