JV-ODE Physics Thread 2

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 2

Are there any demos with varying friction and restitution per object?

As I understand it, responses need to be created per collision, determning which objects have collided and creating the approproate response, unlike Tokamak where the engine has inbuilt friction and restitution. Collisions create joints, and one has to manual create responses, right? Wayne's old Sphere's Demo applies forces based on joints, but changing restitution doesn't create a bounce response.

Looking at the demos with JV-ODE I've been able to make the objects bouncy say, but haven't found how to create different materials like 'Ice' and 'Rubber' to apply to individual ojects.

Are there any such demos?

IS there anywhere describing JV-ODE's unique functions too, like dContactSetBounce()? Where can I read what this does and how to use it? It's not in the ODE .pdf.