Hi
Im a bit confused. To get an mipmapped Image in BlitzMax 1.10 i must use MIPMAPPEDIMAGE as Flag!?
Thats my Code:
The Mipmapped Image is filtered an the filtered Image is Mipmapped!?
Have i misunderstanded the Flags?
Thanks for Help
Mfg Suco
Im a bit confused. To get an mipmapped Image in BlitzMax 1.10 i must use MIPMAPPEDIMAGE as Flag!?
Thats my Code:
Strict Graphics 1024,768,32 AutoMidHandle True Local mipmap_img:TImage = CreateImage(256,256,1,MIPMAPPEDIMAGE|MASKEDIMAGE) Local filter_img:Timage = CreateImage(256,256,1,FILTEREDIMAGE|MASKEDIMAGE) For Local x:Int = 0 Until 256 For Local y:Int = 0 Until 256 SetColor Rand(0,255),Rand(0,255),Rand(0,255) Plot x,y Next Next SetScale 2.0,2.0 SetColor 128,0,0 DrawText "MIPMAPPED IMAGE",10,10 GrabImage(mipmap_img,0,0) Cls For Local x:Int = 0 Until 256 For Local y:Int = 0 Until 256 SetColor Rand(0,255),Rand(0,255),Rand(0,255) Plot x,y Next Next SetColor 128,0,0 DrawText "FILTERED IMAGE",10,10 GrabImage(filter_img,0,0) Local Angle:Float = 0.0 Repeat Cls Angle:+1.0 SetScale 1.0,1.0 SetRotation Angle SetColor 255,255,255 DrawImage mipmap_img,200,300 DrawImage filter_img,600,300 Flip FlushMem() Until KeyHit(KEY_ESCAPE)
The Mipmapped Image is filtered an the filtered Image is Mipmapped!?
Have i misunderstanded the Flags?
Thanks for Help
Mfg Suco