Use
Collisions PLAYER,CASTILLO,2,2
instead of
Collisions PLAYER,PROPS,2,2
(what is PROPS anyway?)
and maybe you better do Gravity prior Updateworld()
Collisions PLAYER,CASTILLO,2,2
instead of
Collisions PLAYER,PROPS,2,2
(what is PROPS anyway?)
and maybe you better do Gravity prior Updateworld()