Thanks Scott for your quick answer.
You've pointed me in the right direction and I've found what the problem was: I'm drawing the playfield with rectangles, lines and dots and the last color used is 128,128,128.
Well, moving from Blitz2D to BlitzMax is no easy thing for sure...
You've pointed me in the right direction and I've found what the problem was: I'm drawing the playfield with rectangles, lines and dots and the last color used is 128,128,128.
Well, moving from Blitz2D to BlitzMax is no easy thing for sure...