thanks for the link beaker. And the other info guys.
Sorry, WOW! i wrote this really bad, I was really really tired, guess I should've waited to morning.
I guess I never thought about collision only working 1 way if their both moving. Six frames isn't a neccisity it was just what i picked, thus 10 updates per second.
Going to have to see how bad linepicking with an animated mesh is too. Never done linepicks so.
Sorry, WOW! i wrote this really bad, I was really really tired, guess I should've waited to morning.
I guess I never thought about collision only working 1 way if their both moving. Six frames isn't a neccisity it was just what i picked, thus 10 updates per second.
Going to have to see how bad linepicking with an animated mesh is too. Never done linepicks so.