irrichlet mod?

BlitzMax Forums/BlitzMax Programming/irrichlet mod?

@Antony - the samples are compiled with DX support. if you just want OpenGL support, put the .a file from the Irrlicht distrib in your BMAX lib folder and rebuild the sample. also need to put the DevCPP DLL in your windows folder. if you want to try DX, download the DX distrib in the worklog as well. put the .a in your bin and the DLLs in your windows folder.

as a side note, per Budmans suggestion i really need to get an install.txt in there to help folks out....