Why is Self=Null wrong?

BlitzMax Forums/BlitzMax Beginners Area/Why is Self=Null wrong?

so umm. in my game, all i am doing is removing the instance of my type from a list of said type so that is no longer refrenced by anything. Is this freeing its memory? (i have freemem in my main loop.


Methond New()
myList.addlast self
End Method

Method Free()
mylist.remove self
End Method

oh yeah.. and how do you do the code thing