A way to identify sub types ...

BlitzMax Forums/BlitzMax Programming/A way to identify sub types ...

Is there a way to insert into the entity2D (in my case) list? I don't see an insert command. I want to control the draw order of my entities depending on what sub type they are ... but I'd rather do this in the New function. So when I call New() I'd like to be able to ListAddFirst or ListAddLast depending one what I'm adding to the list and when if you know what I mean.