best guilib for games, not apps

Blitz3D Forums/Blitz3D Userlibs/best guilib for games, not apps

a similar question was just asked, but this is different -


what is the best way to make game interfaces? i'm assuming a gui lib? if so what's the best one for the menus you make in games? i'm not looking to have a whole windowing system, that's overkill. but i don't want to code the whole thing myself either - so i think i need very customizable labels, mouseover areas, things like that.

When I looked at BlitzUI, we've got this very attractive windows-like interface, which isn't very game like. xlnt has zero screen shots which i found very peculiar.

any suggestions? sprite candy?