Sorted it (Reset the Pitch and yaw to zero each loop)
;move enimie
If Dist<5 And spotted$="True"
PointEntity terror,camera
MoveEntity terror,0 ,0 ,0.05
EndIf
RotateEntity terror, 0, 0,0
TurnEntity terror,0,camera,0
The only problem now is i cant get the right side of the enemy to face the camera.
;move enimie
If Dist<5 And spotted$="True"
PointEntity terror,camera
MoveEntity terror,0 ,0 ,0.05
EndIf
RotateEntity terror, 0, 0,0
TurnEntity terror,0,camera,0
The only problem now is i cant get the right side of the enemy to face the camera.